NOVEMBER 30, 2004
VOLUME 1 NO. 22
 

Dr Ballon the vampire slayer

Psychiatrist creator of the scary Unseen Masters game is also
an advocate for the mentally ill


"What is the Truth? Where is the line between imagination and reality? Who can say that the mad do not see into realms forbidden to the sane?" These are the kinds of challenges 36-year-old psychiatrist Dr Bruce Ballon throws at players of his role playing game (RPG), Unseen Masters. In designing the award-winning game, Dr Ballon drew from his two passions: medical science and the arts.

RPGs are fantasy games with a progressive storyline in which players adopt characters who act out (usually verbally) a series of dice-driven adventures (Dungeons and Dragons is the most famous RPG). Unseen Masters' 216-page scenario is set in a gothic, crime-infested urban dystopia; Dr Ballon has made good use of his training and filled the text with psychiatric lore. It includes a detailed guide to simulating psychotic symptoms as well as descriptions of the effects of various psychoactive drugs, including ketamine, cannabis and phencyclidine. There's also information on post-traumatic stress disorder, a study of the "psychodynamics of vampirism," considerable sociological background on the described illnesses and information on how to get proper treatment for each.

Dr Ballon's fascination with fictional portrayals of madness goes back to his childhood in Winnipeg, where he spent many a dark, cold, windy night reading the classic horror stories of Edgar Allan Poe, Charles Dickens, Nikolai Gogol and HP Lovecraft. "In the late 19th and early 20th century, horror was part of high culture, considered upper class stuff," says Dr Ballon. "In the last hundred years it's gotten a bad rep, because there's a lot of schlock, less of the deep psychological themes you saw in the classics." He earned a small victory for the maligned genre when his own Poe-influenced horror story took first prize in a grade-12 literary competition. But it would be years before the doctor began to take his literary talents seriously.

In his role as addiction education coordinator for U of T, and consultant psychiatrist for the Youth Addiction, Problem Gambling and Concurrent Disorders Services at Toronto's Centre for Addiction and Mental Health, Dr Ballon helps youth escape the clutches of mental illness. In his spare time, he devotes his energies to helping the sane peek into the forbidden realms of addiction, schizophrenia and psychosis through media ranging from film and television to literature and the increasingly popular RPGs.

HOW THE DIE WAS CAST
An avid RPG player since he bought his first Dungeons and Dragons game at Zeller's in the 80s, Dr Ballon decided a few years ago that it would be an amusing challenge to come up with his own. It struck him that the interactivity of the genre -- in which players are given detailed outlines for acting out complex situational dramas -- provided an ideal platform for exploring the relationship between horror and mental illness that had long fascinated him. In 2001, after several months of drafting, Unseen Masters was released by established RPG publisher Chaosium.

Unseen Masters won the 2001 Mary Seeman Award for Outstanding Achievement in the Area of Psychiatry and Humanities, and Chaosium took Dr Ballon on as a psychiatric consultant. He followed up in 2003 with another RPG, titled From the Files of Matthews Gentech, a study of schizophrenia and genetic manipulation framed in a modern Frankenstein tale, featuring a mad biologist and his army of metahuman abominations. With terrifying psychological detail that, as one critic put it, "could very well convince you you're trapped in a nightmare," this work earned the doc another round of award nominations.

HOT COMMODITY
It didn't take long for word of Dr Ballon's expertise on mental illness to spread to other corners of the entertainment industry. Two years ago, the producers of TV Ontario's Planet Parent signed him on as a psychiatric medical consultant. Then the producers of the popular program DeGrassi: The Next Generation hired him to instruct an actor on how to portray bipolar syndrome. This year, Hollywood came knocking. He was summoned to the Toronto set of the remake of John Carpenter's 1970s crime classic Assault on Precinct 13 to coach actor John Leguizamo on how to portray a realistic methamphetamine addict.

Dr Ballon believes producers who seek out expert psychiatric opinion are making important inroads toward a fairer depiction of mental illness on screen. "There are a lot of stereotypes out there, especially when you're dealing with addiction issues, which are often portrayed as moral problems rather than medical ones," he says. "I like to think I'm involved in a kind of anti-stigma campaign."

HIGHBROW LEANINGS
Dr Ballon's interest in the arts goes far deeper than gaming or show business. He's fascinated with the ways art can influence the discipline of psychiatry. For several years, he has been on the board of directors of the Workman Theatre Project at the Centre for Addiction and Mental Health, which helps patients to build self-confidence and combat stigma by putting on live performances, film festivals and art shows for the public. He also created a film group for youth with anxiety disorders at the Hospital for Sick Children, guiding them through the process of filmmaking from the storyboard through post-production.

As an assistant professor of psychiatry at the University of Toronto School of Medicine, Dr Ballon also encourages his students to take an active interest in the humanities. "A lot of them have different interests that they're afraid to pursue because they think these ideas aren't academic enough," he says. "They think it's all about drug trials and basic research, but I want them to consider how psychiatry connects to the humanities, its history, its portrayal in film." Dr Ballon even encouraged one of his young charges to pursue her esoteric fascination with the legends of the influence of the full moon on outbreaks of mental illness -- this led to her giving an enthusiastically received Grand Rounds presentation. Dr Ballon's unorthodox approach hasn't escaped the attention of the establishment: this year he received the prestigious AAP/Forest Junior Faculty Development Award from the Association of Academic Psychiatry.

Meanwhile, his primary work with young substance abusers and gambling addicts continues to fuel Dr Ballon's creative drive. He's currently at work on an RPG that will delve deep into the experience of addiction. Players' characters will undergo deterioration in their ability to communicate, to concentrate, to interact socially, even to wake up, and they will spend much of the game seeking out whatever substance they are dependent upon. Several game publishers are interested already. Keep an eye out for this ambitious project, whose working title is In Vino Veritas (There is truth in wine).

 

 

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